TBox¶
The TBox
type is a record which defines a box from top left and bottom right coords.
X1
is the top leftX
coordY1
is the top leftY
coordX2
is the bottom rightX
coordY2
is the bottom rightY
coord
Box¶
function Box(X1, Y1, X2, Y2: Integer): TBox;
Box¶
function Box(Mid: TPoint; XRad, YRad: Integer): TBox;
TBox.Create¶
function TBox.Create(X1, Y1, X2, Y2: Integer): TBox; static;
TBox.Create¶
function TBox.Create(Center: TPoint; XRad, YRad: Integer): TBox; static;
TBox.Area¶
property TBox.Area: Int64;
TBox.Size¶
property TBox.Size: TSize;
TBox.Expand¶
function TBox.Expand(SizeMod: Integer): TBox;
TBox.Expand¶
function TBox.Expand(WidMod, HeiMod: Integer): TBox;
TBox.Expand¶
function TBox.Expand(SizeMod: Integer; MaxBounds: TBox): TBox;
TBox.Expand¶
function TBox.Expand(WidMod, HeiMod: Integer; MaxBounds: TBox): TBox;
TBox.Extract¶
function TBox.Extract(Points: TPointArray): TPointArray;
Returns all points that are inside the box.
TBox.Exclude¶
function TBox.Exclude(Points: TPointArray): TPointArray;
Returns all points that are not inside the box.
TBox.Contains¶
function TBox.Contains(Other: TBox): Boolean;
TBox.Contains¶
function TBox.Contains(Other: TPoint): Boolean;
TBox.Contains¶
function TBox.Contains(Other: TQuad): Boolean;
TBox.Partition¶
function TBox.Partition(Rows, Cols: Integer): TBoxArray;
TBox.Offset¶
function TBox.Offset(P: TPoint): TBox;
TBox.Combine¶
function TBox.Combine(Other: TBox): TBox;
TBox.Invert¶
function TBox.Invert(Space: TBox): TBoxArray;
TBox.NearestEdge¶
function TBox.NearestEdge(P: TPoint): TPoint;
TBox.Intersect¶
function TBox.Intersect(P: TPoint): TPoint;
TBox.Clip¶
function TBox.Clip(Other: TBox): TBox;
TBox.Normalize¶
function TBox.Normalize: TBox;
TBox.Width¶
property TBox.Width: Integer;
TBox.Height¶
property TBox.Height: Integer;
TBox.Center¶
property TBox.Center: TPoint;
TBox.Corners¶
function TBox.Corners: TPointArray;
TBox.ToQuad¶
function TBox.ToQuad: TQuad;
Converts the TBox to a TQuad type.
TBox.RandomPoint¶
function TBox.RandomPoint: TPoint;
Returns a completely random point in the box.
TBox.RandomPointCenter¶
function TBox.RandomPointCenter: TPoint;
Returns a random point in the box which is weighted towards the box center.
TBox.TopLeft¶
property TBox.TopLeft: TPoint;
TBox.TopRight¶
property TBox.TopRight: TPoint;
TBox.BottomLeft¶
property TBox.BottomLeft: TPoint;
TBox.BottomRight¶
property TBox.BottomRight: TPoint;
TBoxArray.Create¶
function TBoxArray.Create(Start: TPoint; Columns, Rows, Width, Height: Integer; Spacing: TPoint): TBoxArray; static;
TBoxArray.Pack¶
function TBoxArray.Pack: TBoxArray;
TBoxArray.SortFrom¶
function TBoxArray.SortFrom(From: TPoint): TBoxArray;
TBoxArray.SortByX¶
function TBoxArray.SortByX(LowToHigh: Boolean): TBoxArray;
TBoxArray.SortByY¶
function TBoxArray.SortByY(LowToHigh: Boolean; const Result: Pointer): TBoxArray;
TBoxArray.SortByWidth¶
function TBoxArray.SortByWidth(LowToHigh: Boolean; const Result: Pointer): TBoxArray;
TBoxArray.SortByHeight¶
function TBoxArray.SortByHeight(LowToHigh: Boolean; const Result: Pointer): TBoxArray;
TBoxArray.SortByArea¶
function TBoxArray.SortByArea(LowToHigh: Boolean; const Result: Pointer): TBoxArray;
TBoxArray.Merge¶
function TBoxArray.Merge: TBox;
TBoxArray.Centers¶
function TBoxArray.Centers: TPointArray;
TBoxArray.Offset¶
function TBoxArray.Offset(P: TPoint): TBoxArray;
TBoxArray.Expand¶
function TBoxArray.Expand(SizeMod: Integer): TBoxArray;
TBoxArray.Expand¶
function TBoxArray.Expand(WidMod, HeiMod: Integer): TBoxArray;
TBoxArray.ContainsPoint¶
function TBoxArray.ContainsPoint(P: TPoint; out Index: Integer): Boolean;
TBoxArray.ContainsPoint¶
function TBoxArray.ContainsPoint(P: TPoint): Boolean; overload;
TBoxArray.Sort¶
function TBoxArray.Sort(Weights: TIntegerArray; LowToHigh: Boolean = True): TBoxArray
TBoxArray.Sort¶
function TBoxArray.Sort(Weights: TDoubleArray; LowToHigh: Boolean = True): TBoxArray